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Marvel’s Avengers could be even worse on PS5 and Xbox Series X — here's why

Marvel'south Avengers could be even worse on PS5 and Xbox Series X — here's why

marvel's avengers
(Image credit: Square Enix)

Marvel'south Avengers has had a rocky path since Square Enix announced it at E3 2019. Before information technology launched, people criticized its lackluster grapheme designs; when information technology launched, people criticized its short campaign; subsequently it launched, people criticized its multiplayer grind. In spite of that, the game is yet very much alive, and optimized versions for the PS5 and Xbox Serial X will debut on March 18.

Only so will a patch that makes leveling upwards your characters even more difficult. In other words, the most dull part about Marvel'southward Avengers is about to get even worse.

  • Play the best Xbox Serial X games
  • As well check out the best PS5 games
  • Plus: Nintendo Switch Pro OLED — analyst but tipped release date

Information comes from a Foursquare Enix blog post entitled "Upcoming Corrective and XP Rework." The Cosmetic updates are pretty straightforward. Rather than giving players a random run a risk to unlock the costumes they desire, Marvel's Avengers will before long permit players purchase desired costumes directly, using in-game currency. As such, the selection of Cosmetic items will be limited between now and March 18, just if yous just hang tight, you'll be able to get your favorite outfits in a much more straightforward way.

The XP reworking, on the other manus, seems like it will slow the game downwardly even farther, rather than streamlining information technology.

"In most RPGs, the corporeality of XP you need to level upward increase as y'all gain levels in a bend, merely our system is a straight line," the post reads. "This has led to pacing bug, such every bit skill points currently existence rewarded as well fast, which may be confusing and overwhelming to new players."

To convalesce this effect, Foursquare Enix will drastically increment the amount of XP required to level characters up, starting at level 25. This should, in theory, address the "new players gaining too many skill points, too fast" problem. But in practise, information technology doesn't seem like anyone's very happy about the change.

Marvel's Avengers: Now with more grind

For those who haven't played it, Marvel'due south Avengers is already a very grindy game. Afterwards the initial campaign (which is not that long, but still requires a fair bit of grinding to get through easily), y'all accept a seemingly endless progression of multiplayer missions at varying levels of difficulty. You demand to run these missions again and again to gather XP, gear and other resources. While it'southward true that character XP doesn't currently run on a curve, information technology still takes quite a while to max out each character, and there are at least six characters to go through — more, if you buy the DLC packs.

It's not difficult to come across Foursquare Enix'south logic hither. Gamers who max out their characters tend to stop playing the game afterwards, and merely come dorsum when at that place are new characters available. Since Avengers is a live-service game, Foursquare Enix needs them to play constantly, or else the multiplayer community will slowly simply surely dry out upwards. Elongating the XP bend does force completionists to play for longer — but out of obligation, not because they're having fun. In that location's besides the adventure of players becoming fed upwards with the grind and leaving anyway.

The oddest thing about Square Enix's determination is that, as far as I tin tell, no one requested anything like this. The social media response to the XP reworking has been almost universally negative, with many players pointing out that the last thing Marvel's Avengers needs is more than repetitive grinding. High-level players seem to want more than varied, meaningful endgame content instead.

Foursquare Enix could, of course, change its heed earlier the patch goes live alongside the PS5 and Xbox Series X versions of the game on March 18. But if information technology doesn't, it may disincentivize hesitant players even further.

Marshall Honorof is a senior editor for Tom'south Guide, overseeing the site'due south coverage of gaming hardware and software. He comes from a science writing background, having studied paleomammalogy, biological anthropology, and the history of scientific discipline and technology. After hours, you can find him practicing taekwondo or doing deep dives on classic sci-fi.

Source: https://www.tomsguide.com/news/marvels-avengers-ps5-xbox-series-x-xp

Posted by: emersonscrims.blogspot.com

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